Mobile Augmented Reality: Where’s the ROI?

Mobile Augmented Reality: Where’s the ROI? Published November 2018 Analyst: Cathy Walsh

 

FREE for Open Access Subscribers
Subscribe
Research Type:
Format:
HTML & PDF
Pages:
12
Figures:
7

Virtual reality (VR) may capture the imagination – and the headlines -- but for travel companies, augmented reality (AR) is where it’s at. While VR creates a fully immersive experience that can virtually transport people to other worlds, AR enhances the user’s view of the real world. By superimposing digital content onto the physical world via a mobile device, headgear or other viewing method, AR has the potential to engage, entertain, inform and assist travelers. Google’s early Glass experiment in 2013-2014 highlighted both interesting applications for AR glasses and problems (e.g., usability, battery life, privacy issues, social stigma) that need to be solved before they are widely adopted. But while standalone headgear or peripherals may eventually gain traction, they are still expensive and cumbersome, so in the near term it is mobile devices that will fuel AR growth.

Nearly every traveler has a smartphone, and they are accustomed to using them for a broad range of daily tasks, including socializing, gaming, navigation, research and exploring nearby activities. As travelers view their surrounding area using the camera on their mobile device, AR can enhance their experience via a rich, personalized layer of interactive content. In each phase of the travel process, there are potential AR applications that could create real value for travelers as well as travel companies. This article reviews the state of AR in 2018 and provides an overview and examples of AR applications for travel. 

  • Note
  • Introduction
  • Background
  • AR for Travel: Where’s the ROI?
  • Summary
FREE for Open Access Subscribers
Subscribe